FW Dev-Log

Thursday, April 20, 2006

Offical Dev Log #1


Crafting: (The Best of both worlds)

The FreeWorld: Apocalypse Portal’s crafting system will be friendly toward hardcore and casual crafters alike. We understand that true crafters need to build things from scratch and we also understand the needs of players that only have a few hours to play here and there. Below I will describe how we plan to deal with both of these issues and more.

1) HARDCORE CRAFTING: I know all of you hardcore crafters out there hate it when a crafting system is as simple as buying a sword blade and then hooking it to a hilt. In FreeWorld: Apocalypse Portal you will be able to build things from the ground up. Lets go over a task as an example. Hmm… lets see… Which task… making beer, yeah that’s a good one.

Steps to making beer:
1)First the crafter will need to have a farming skill, they use there farming skill to grow hops and barley.
2)Then after you have grown hops and barley you will need to mill the hops and barley to prepare it to be used in the beer making process.
3)Then you will need a glass blowing skill to make bottles for the beer
4)First you will need to collect sand to melt down into glass
5)Then when you have the glass you blow it into beer bottles
6)Now you will need to have a brewing skill
7)Combine your milled hops and barley with water and a few other ingredients
8)Then after the mix ferments you pour it into the bottles and you have beer
9)Sell beer to players that use “drunken brawl” skill

All of the crafting will be this complex. This was only the simple task of making a bottle of beer. How many steps do you think it would take to make a sword?

2) CASUAL CRAFTERS: now to some of you the above process may seem a little to extreme just to make a few beers. Well, FreeWorld: Apocalypse Portal will be set up for the casual crafter as well. The steps may go like this:

1)Buy milled barley from NPC
2)Buy beer bottles from NPC
3)Buy other ingredients needed
4)Use brewing skill to combine ingredients and bottle after fermented

So, if it were so simple why would anyone want to craft it from scratch? Well, NPC will charge a premium from their goods, so a bottle of beer would be a lot cheaper if you made it from scratch. You can also combine the two methods above to make the process cheaper but go faster.

3) Will crafted items be better then basic NPC items? YES!
We do not feel people should take there time making something thats not going to be better then the stuff you can just buy off the streets. Crafted items are not the best in the game, but they will be better then anything you can get from a vendor.

The way it is balanced is like this
1)Basic NPC merchant items are at the bottom
2)Then Crafted items are better then them
3)Then Rare/Quest only items will be better then crafted items

This will make it worth crafters while to make and sell their goods.

I could go on and on about crafting, but I think ill leave it at that for today. Hope you enjoyed the dev. Log and always KEEP FREEWORLDING!!

8 Comments:

Anonymous Anonymous said...

This sounds absolutely sexy. Gettin me really excited. I'm gonna be a hardcore crafter, yay.

well have fun coding that >_<

and i cant wait!

8:01 PM  
Anonymous Anonymous said...

same here. I hope there are different kinds of beer and that the beer becomes more potent as your brewing level increases. Please go on and on about crafting next time. Thanks for the info.

1:26 AM  
Anonymous Anonymous said...

jeah sounds nice of course
but i hope the quests will be excitet like the crafting system too

7:11 PM  
Anonymous Anonymous said...

Craftinh will make freeworld the BEST GAME EVER. I hope crafters will be just as important as fighters, to have a pattern of both relying on eah other (crafter makes stuff for fighter, fighter gets loot and gives to crafter to make better weapons etc)

6:29 PM  
Anonymous Anonymous said...

I wish they're making MMORPG for crafting beer and having sex with whore. LMAO!!!opps not to mention for the RATE R.

12:57 PM  
Anonymous Anonymous said...

I got a question, will the player be able to recruit a few men(10-15) not as pets, but a soldiers? You could make them armor, and maybe take them with you if a town gets raided. Also, about raids, will there be town raids? I have posted some stuff about them on the official forums, and also, will a player be able to build a house and maybe as you get more fame(?) you could eventually make a city and name it, and recruite NPC builders, farmers, miners ect. to do thing in it.

From,
Miclee

12:36 AM  
Anonymous Anonymous said...

Sounds really good!

2:59 PM  
Blogger Bill said...

Hi. I'm a homebrewer growing my own hops for the first time this year. I'm trying to let other hop growers know that I formed a Yahoo group for discussions _exclusively_ about growing hops and related matters, such as trellis design, diseases, storage, etc.; we've recruited 212 members in just the 17 days since we started the group, so this should provide a very large pool of knowledge and experience. We also have a database to coordinate the exchange of free hop rhizomes, plus lots of great links, photos, etc. If anyone is interested, please visit us at
http://groups.yahoo.com/group/Grow-Hops

Thanks.

Bill Velek

5:42 PM  

Post a Comment

<< Home